Graphics Gems
Looking for an algorithm in the Graphics Gems is always a
supplice de Tantale: I know that the information is
somewhere, but I've to browse through the books to find it. This is fun and
instructive, but it's also a waste of time I can't always
afford. Here's a nice little table to speed up things.
-  Graphics Gems I (edited by Andrew S. Glassner)
-  Graphics Gems II (edited by James Arvo)
-  Graphics Gems III (edited by David Kirk)
-  Graphics Gems IV (edited by Paul Heckbert)
-  Graphics Gems V (edited by Alan Paeth)
The Graphics Gems series is a publication of 
AP Professional.
Christophe Tronche, ch@tronche.com